Large beast, unaligned

Armor Class 10

Hit Points 15 (2d10+4)

Speed 30 ft.

18 (+4) 10 (0) 14 (+2) 2 (-4) 10 (0) 4 (-3)

Damage Resistances cold, fire, poison

Senses darkvision 60 ft.

Challenge 1/4 (50 XP)

Charge. If the kow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

Stench. Any creature other than a stench kow that starts its turn within 5 feet of the stench kow must succeed on a DC 26 Constitution saving throw or be poisoned until the start of the creature’s next turn. On a successful saving throw, the creature is immune to the stench of all stench kows for 1 hour.


Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.