Medium humanoid (chondathan human), lawful good
Armor Class 14 (leather)
Hit Points 22 (5d8)
Speed 30 ft.
|14 (+2)||17 (+3)||11 (0)||12 (+1)||13 (+1)||16 (+3)|
Skills Athletics +4, Insight +3, Survival +3
Languages Common, Orc
Challenge 0 (10 XP)
Roleplaying Information. An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fishe but instead found religion. The misbegotten son of Artus Climber, a renowened human adventurer, Sirac hasn’t seen his father since he was a baby.
Ideal: “Without duty or loyalty, a man is nothing.”
Bond: “Icewind Dale is where i belong for the rest of my life.”
Flaw: “I am honest to a fault.”
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage. Sirac carries six darts.
Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.