Medium humanoid (human), neutral evil

Armor Class 16 (Barkskin trait)

Hit Points 13 (2d8+4)

Speed 30 ft.

11 (0) 13 (+1) 14 (+2) 16 (+3) 14 (+2) 9 (-1)

Skills Arcana +5, Insight +4, Persuasion + 1

Languages Common, Draconic, Goblin

Challenge 1/2 (100 XP)

Source. tales from the yawning portal, page 242

Barkskin. Sharwyn’s AC can’t be lower than 16.

Special Equipment. Sharwyn has a spell book that contains the spells listed in her Spellcasting trait, plus detect magic and silent image.

Spellcasting. Sharwyn is a 1st-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared:

Cantrips (at will): light, prestidigitation, ray of frost

1st level (2 slots): color spray, magic missile, shield, sleep.

Tree Thrall. If the Gulthias Tree dies, Sharwyn dies 24 hours later.


Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.