Medium humanoid (human), neutral evil
Armor Class 16 (Barkskin trait)
Hit Points 13 (2d8+4)
Speed 30 ft.
|11 (0)||13 (+1)||14 (+2)||16 (+3)||14 (+2)||9 (-1)|
Skills Arcana +5, Insight +4, Persuasion + 1
Languages Common, Draconic, Goblin
Challenge 1/2 (100 XP)
Source. tales from the yawning portal, page 242
Barkskin. Sharwyn’s AC can’t be lower than 16.
Special Equipment. Sharwyn has a spell book that contains the spells listed in her Spellcasting trait, plus detect magic and silent image.
Spellcasting. Sharwyn is a 1st-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): light, prestidigitation, ray of frost
1st level (2 slots): color spray, magic missile, shield, sleep.
Tree Thrall. If the Gulthias Tree dies, Sharwyn dies 24 hours later.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.