Medium humanoid (human), lawful evil
Armor Class 14
Hit Points 22 (4d8+4)
Speed 40 ft.
|13 (+1)||15 (+2)||12 (+1)||10 (0)||14 (+2)||9 (-1)|
Skills Acrobatics +4, Athletics +3, Perception +4
Senses tremorsense 10 ft.
Challenge 1/2 (100 XP)
Unarmored Defense. While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Unarmored Movement. While the monk is wearing no armor and wielding no shield, its walking speed increases by 10 feet (included in its speed).
Multiattack. The monk makes two melee attacks.
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Parry. The monk adds 2 to its AC against one melee or ranged weapon attack that would hit it. To do so, the monk must see the attacker.