Medium humanoid (bullywug), chaotic evil

Armor Class 15 (studded leather armor, shield)

Hit Points 59 (7d8+28)

Speed 20 ft., swim 40 ft.

15 (+2) 12 (+1) 18 (+4) 11 (0) 16 (+3) 7 (-2)

Saving Throws Str +4, Con +6

Skills Perception +5, Religion +2, Stealth +3

Languages Common, Bullywug

Challenge 3 (700 XP)

Amphibious. Pharblex can breathe air and water.

Poison Strike (3/Day). Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 (2d8) poison damage.

Spellcasting. Pharblex is a 6th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 13, +5 to hit with spell attacks). Pharblex has the following spells prepared from the druid spell list:

  • Cantrips (at will): druidcraft, guidance, poison spray

  • 1st level (4 slots): cure wounds, entangle, healing word, thunderwave

  • 2nd level (3 slots): barkskin, beast sense, spike growth

  • 3rd level (3 slots): plant growth, water walk

Standing Leap. As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.

Swamp Camouflage. Pharblex has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.


Multiattack. Pharblex attacks twice. Once with his bite and once with his spear.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +5 to hit. reach 5 ft. or ranged 20 ft./60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.