Small humanoid (gnome), neutral

Armor Class 15 (leather armor)

Hit Points 22 (4d6+8)

Speed 25 ft.

8 (-1) 17 (+3) 14 (+2) 15 (+2) 10 (0) 12 (+1)

Saving Throws Dex +5, Int +4

Skills Acrobatics +5, Deception +3, Insight +2, Perception +4, Persuasion +3, Stealth +7

Senses darkvision 60 ft.

Languages Common, Gnomish, Goblin, Sylvan

Challenge 1 (200 XP)

Cunning Action. Jamna can take a bonus action to take the Dash, Disengage, or Hide action.

Gnome Cunning. Jamna has advantage on Intelligence, Wisdom and Charisma saving throws against magic.

Spellcasting. Jamna is a 4th-level spellcaster that uses Intelligence as her spellcasting ability (spell save DC 12, +4 to hit with spell attacks). Jamna has the following spells prepared from the wizard spell list.

  • Cantrips (at will): mage hand, minor illusion, prestidigitation, ray of frost

  • 1st level (3 slots): charm person, color spray, disguise self, longstrider


Multiattack. Jamna attacks twice with her shortswords.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 9 (1d6 + 3) plus (1d6) piercing damage if the target is Medium or larger.