Medium humanoid (illuskan human), chaotic good

Armor Class 12

Hit Points 18 (4d8)

Speed 30 ft.

10 (0) 14 (+2) 10 (0) 16 (+3) 12 (+1) 16 (+3)

Skills Deception +5, Insight +3, Investigation +5, Perception +5, Persuasion +5

Languages Common, Draconic, Dwarvish, Halfling

Challenge 0 (10 XP)

Roleplaying Information. Beldora is a member of the harpers who survives using her wits and wiles. She looks like a homeless waif, but she’s a survivor who shies away from material wealth.

Ideal: “We should all strive to help one another”

Bond: “I’ll risk my life to protect the powerless.”

Flaw: “I like lying to people. Makes life more interesting, no?”


Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage, .

Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Beldora carries ten crossbow bolts.


Duck and Cover. Beldora adds 2 to her AC against on melee attack that would hit her. To do so, Duvessa must see the attacker and can’t be grappled or restrained.