Medium elemental, neutral
Armor Class 18 (plate)
Hit Points 117 (18d8+36)
Speed 30 ft., fly 30 ft.
|18 (+4)||14 (+2)||14 (+2)||9 (-1)||10 (0)||10 (0)|
Damage Resistances lightning, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned, prone
Senses darkvision 60 ft.
Languages Auran, one language of its creator’s choice
Challenge 7 (2,900 XP)
Magic Weapons. The myrmidon’s weapon attacks are magical.
Multiattack. The myrmidon makes three flail attacks.
Flail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Lightning Strike (Recharge 6). The myrmidon makes one flail attack. If the attack hits, it deals an extra 18 (4d8) lightning damage, and the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of the myrmidon’s next turn.